Inside the fight: combat, lighting and a living world
A two-minute look at the playable prototype: attack timing, projectile clashes, throws, supers, AI match review and painted stages that change with the light.
Watch the update ↗From the development build
Gameplay videos, technical breakdowns and original art. Follow the battle system as it grows, see what changed, and find out what we're still refining.
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A two-minute look at the playable prototype: attack timing, projectile clashes, throws, supers, AI match review and painted stages that change with the light.
Watch the breakdown ↗Every entry pairs a real development update with its video.
A two-minute look at the playable prototype: attack timing, projectile clashes, throws, supers, AI match review and painted stages that change with the light.
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1 video update
Combat, animation and balance are still developing. These videos show the version recorded for each entry, so earlier footage can differ from the current demo.
Play the development demo or watch AI Preview. The journal follows the work as new updates are verified and filmed.